»Design is rarely easy, and usually when it is, it's because you're missing something important.« — Jonathan Shariat
welcome to issue #22, the last one in May. I'd like to take the time and say that I'm thankful for every subscriber, every reader and every feedback that I got in the last five months. I hope you have as much fun reading this weekly round-up as I have preparing it.
Let's start with this week's batch of links:
- »It's often a fine line between MVP and broken.« - Frictionless product design
- Ken Wong gives us a little glimpse into the thoughts behind Monument Valley in this recording of his talk at GDC 2014 - Designing Monument Valley: Less Game, More Experience
- Can a Font Make Us Believe Something is True?
- Some great tips and hints for designing better forms - The 10 Commandments of Good Form Design on the Web
- Designing For Explicit Choice
- Type detail is an ongoing project by Wenting Zhang that annotates one typeface every day. Perfect for typographic nerds!
- Design user research explained for everyone (with really lovely animated gifs)
- Very interesting insights into Marc Edwards' icon design workflow - My icon design workflow
- »Create a solid foundation with your wireframes and you’ll iterate much more quickly in high-fidelity phases.« - 5 Prototyping Tips That Will Improve Your Process
- Laura Kalbag published her great talk on accessible aesthetics in written form - Accessibility By Design
- Devin Hunt's design checklist to keep you on track and help you to complete a design - A checklist for design
That's it for this week. Thanks for reading. And as usual: Remember to tweet me @kaibrueckers if you have any questions. But for now, have a great weekend!
See you next week
Published on May 29, 2015